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Tim Nikias wrote:
> So, latest installment. After the macros for dropping snow onto objects were
> working, I tweaked a few hours (parsing times can get high at times, and
> small tweaks can have great impact, and thus, you quickly add up to long
> hours...) and went on with the image. A selection of four more trees were
> generated with Arbaro and are used with a randomization process to create
> the forest, which actually consists of roughly 3200 trees.
>
> Some cleaning up of the sources is in order soon, as I've had to move quite
> some things around for several lightgroups. The main tree's trunk casts an
> arealight-shadow, but doesn't receive arealights itself, the foreground
> casts and receives arealights, the background only point-lights... I'm
> pondering what to place above (image-wise speaking, not in 3D) the cat. I've
> been experimenting with a small macro to create some random houses and
> create a little town, then again, I'd also find it fitting to somehow
> encircle the cat with a space of white, to further point out that it is
> alone and waiting for it's friend, the bird, to return (which is "back in
> spring", hence the small note on the tree).
>
> The sky will of course get some clouds in due time.
>
> Suggestions, comments and questions welcome,
>
> regards,
> Tim
>
>
i dont think you need anything in the gap, seems to emphasize the
emptiness already
couple of nit picks
do you really get snow that deep on branches ( two stand out )?
sorry, i'm in the uk, odds for xmas snow are rumoured to to be
significantly lower this year !
maybe snow on 'Back in Spring' board ??
snow at base of tree, applicable to all trees in forest or just say 2/3
in from edge ?
trees on the leeward side of forest would logically get less
slightly more bark effect on main tree ?
did you repeat the same tree throughout ? maybe some variation in height
is needed at random
but as usual for you - WOW
stephen
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