Hi All:
Just to get a bit more busy before the POVCOMP deadline, I started
modeling a car with Wings3D. :)
The main proportions are based on technical drawings of an Audi TT
found on a Rhinoceros tutorial. The wheels and other scenery are quick
POV-Ray SDL, hand painted texture_maps and some photographic textures.
Still very WIP, with many flaws and missing features, but I'm amazed
at how intuitive Wings3D is: I just improvised the techniques on the fly.
--
Jaime
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