Hi,
For my PovComp WIP, I'm trying to use blobs as liquid containers. I have
made a little scene to illustrate the problem I have.
In this scene you see eight containers, on the right are two CSG
containers to check if the problem appears. On the left you have 3
series of blob container from deep on the right to shallow on the left.
They are all filled with liquid, first plane, the containers are filled
with a semi sphere that is a little bigger than the hole (which is what
I would like to do) and second plane, the liquid is 'differenced' to be
a little bit smaller than the hole.
As you can see all the first plane blob containers have a line appearing
at the contact between the liquid's surface and the container. And this
line gets thicker as the slope is less steep.
Is this a bug ? Is it something I made wrong (I made the code available)
? Is there any way to avoid it ?
Thanks for your help,
JC
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