Lance Birch wrote:
> Now it's time for rendering the obligatory arrayed-army of them ;)
>
> rendertime++
The army is on its way, pending the learning of a couple features.
And rendertime? You wouldn't believe how long it takes to parse a
100x100 array of these guys...I actually ran out of memory trying to
create a 200x200 army. If the converter didn't do such wacky things with
the positioning (it uses matrices for everything and I hate those) it
would be easier to align the camera in such a way that minimal numbers
of units could be used with maximum exposure and effect.
~Mike
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