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>> Spline Editor
> Is someone working on one? I am, sort of, in a half-assed way. I'm using the
> project to learn QT. Don't hold your breath for mine though.
I've been working on one, yes. It's in Qt and it's basically
functioning, if you're a programmer :) That means that the UI and all
that normal stuff is not fully done. I'm also at a stage where I'm
thinking of a full rewrite, now that I know what I need and how it
should be done. Learning Qt was one of the main reasons to write the
thing for me, too, but I came to the conclusion that I simply don't like
Qt... Therefore I would use Java for a rewrite.
Unfortunately, I started my studies this fall, and Real Life has
therefore been very demanding. Thus the project is on hold for the time
being :(
If you're interested in my code, just tell me.
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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