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Shay wrote:
> scott wrote:
>
>>> "Shay" wrote in message
>>> There *are* differences, however subtle, between this and what
>>> would come out of a modeler.
>
>
>> Surely it depends on the modeller? In something like ProEngineer you
>> have lots of complex options to specify exactly what it does in the
>> situations you mention, far more than I understand or have needed to
>> use so far :-)
>
>
> I did say "would" not "could". :)
>
> Surely you could follow this exact same procedure in anything
> sufficiently instructable. I'm only saying that you would have to know
> exactly what you want and follow a specific procedure in contrast to
> simply clicking "round edges".
True. However the "bevel edges" option available in many mesh and nurbs
modelers will instantly round sharp corners on a surprisingly large
number of complex objects. However it sounds like your macro is easier
still in many circumstances, plus its pure SDL!:) Nice work.
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