POV-Ray : Newsgroups : povray.binaries.images : **** : Re: **** Server Time
9 Aug 2024 21:19:13 EDT (-0400)
  Re: ****  
From: Thomas Lake
Date: 6 Dec 2004 18:25:20
Message: <41b4ea60$1@news.povray.org>
Shay wrote:
> scott wrote:
> 
>>> "Shay" wrote in message
>>> There *are* differences, however subtle, between this and what
>>> would come out of a modeler.
> 
> 
>> Surely it depends on the modeller?  In something like ProEngineer you 
>> have lots of complex options to specify exactly what it does in the 
>> situations you mention, far more than I understand or have needed to 
>> use so far :-)
> 
> 
> I did say "would" not "could". :)
> 
> Surely you could follow this exact same procedure in anything 
> sufficiently instructable. I'm only saying that you would have to know 
> exactly what you want and follow a specific procedure in contrast to 
> simply clicking "round edges".

True. However the "bevel edges" option available in many mesh and nurbs 
modelers will instantly round sharp corners on a surprisingly large 
number of complex objects. However it sounds like your macro is easier 
still in many circumstances, plus its pure SDL!:) Nice work.


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