POV-Ray : Newsgroups : moray.win : Questions/problems with scaling textures on shapes ... : Re: Questions/problems with scaling textures on shapes ... Server Time
4 May 2024 18:03:11 EDT (-0400)
  Re: Questions/problems with scaling textures on shapes ...  
From: Jacquier Marc
Date: 5 Dec 2004 12:42:26
Message: <41b34882$1@news.povray.org>

news:41b31ef0@news.povray.org...
> ...
> What I am trying to achieve is 'D' but for the CSG created objects (they
> won't always be simple cubes).  I can see that I can create D for CSG
> created entities by creating multiple materials and scaling them for each
> shape but what I want is one material and not have to have multiple
copies.
> ...
> I think what you are looking for is to scale the texture differently for
> each object you use it on. You can achieve this by:
>    Make sure the 'Configuration\Moray\Show Material proxies' is selected
>    Hold down the 'shift' key and left click on the proxy wireframe
>    Scale as needed
>
> If the proxy is completely contained within the object, it may be hard to
> select. You can temporarily scale the texture in the Material Editor,
select
> and move the proxy wireframe for the object in question and then remove
the
> scaling.
>
You can also select and transform the material of a selected object by
hitting alt+t


Marc


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