news:41b31ef0@news.povray.org...
> ...
> What I am trying to achieve is 'D' but for the CSG created objects (they
> won't always be simple cubes). I can see that I can create D for CSG
> created entities by creating multiple materials and scaling them for each
> shape but what I want is one material and not have to have multiple
copies.
> ...
> I think what you are looking for is to scale the texture differently for
> each object you use it on. You can achieve this by:
> Make sure the 'Configuration\Moray\Show Material proxies' is selected
> Hold down the 'shift' key and left click on the proxy wireframe
> Scale as needed
>
> If the proxy is completely contained within the object, it may be hard to
> select. You can temporarily scale the texture in the Material Editor,
select
> and move the proxy wireframe for the object in question and then remove
the
> scaling.
>
You can also select and transform the material of a selected object by
hitting alt+t
Marc
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