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Slime wrote:
> In "best pattern for sea animation?" in povray.general, I suggested the
> wrinkles pattern. Then I went and actually tried it out to see how it worked
> on its own as water (I don't think I've actually seen it in a
> straightforward way as a water surface before). This is the result.
>
> It's a little too rounded, but otherwise looks pretty good, I think.
> Animating it doesn't look too realistic since the waves move too smoothly.
Aside from that big lump in the front centre, I think it's quite good.
Very choppy-looking. This would be a cool render with a big sailing ship
off in the distance.
Would you mind sharing your water texture?
~Mike
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