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Andrew the Orchid nous apporta ses lumieres ainsi en ce 2004-11-13
04:14... :
>> Correct. It is interesting how our perception of our world often
>> differs
>> from reality. When I started working on the photon code, I started
>> looking
>> more closely at real items in the real world, and I noticed that many
>> shadows of clear objects (such as a glass of water) looked very
>> different
>> than how I thought they "should" look. The reality is that much of the
>> shadow area is almost completely black. However, when we casually view
>> something like a glass of water, if we don't look carefully, our
>> brains have
>> a tendency to fill in details that really aren't there.
>
>
> Ah yes - the mind does not always perceive what is before the eye...
> (See any optical illusion for a simple proof of this concept.)
>
> Personally, I would suggest that maybe the lightsource is in the wrong
> place (and/or should be an area light - do photons respond to those?)
>
> Andrew.
You need to add "area_light on" in the light's photons block in addition
to the area_light in the light's deffinition. Otherwise, it will act as
a point light for the photons.
Alain
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