|
|
"j" <phazxero[at]hotmail[dot]com> wrote in message
news:web.4189338fb45fa19e4d3bf7670@news.povray.org...
> "scott" <sco### [at] spamcom> wrote:
> > Just because something is harder and takes longer I don't think it
should
> > deserve more credit.
>
> That's true. Things that take longer to make may not necessarily
deserve
> more credit.
>
> > If we are being rewarded for spending 10 hours generating a clever
model in
> > POV compared to spending 2 hours knocking it up in a modeller,
then that's 8
> > hours we've lost that could have been spent on texturing/lighting
within POV
> > to make the final image look world-class.
>
> But then, how do you know that I spent the majority of my time
modeling in
> pov?
Because you will say so in your text file...
It's the same as saying you spend more time to make fabulous looking
> lighting/texture thus deserving more credit, isn't that sort of the
same as
> spending more time to make fabulous looking model in povray? It is a
Povray
> competition after all.
Can you 'please' stop splitting hairs? If you look at
http://www.richardrosenman.com/
How can you do this in Pov?? Eh? Eh?
Get used to it. Modellers are in, and PoV <YOU> create/s the
superior textures, lighting, and finishes.
That link was fantastic for me. I think I can get close, at least
conceptually-wise.
Give it a go, and stop whining please.
~Steve~
>
>
|
|