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>>>Now I'm going to render it and see. :)
>>
>>Heh. Hope you have a fast PC...
>
> I yi yi! I had to give it up. I'm guessing the
> media is what slows it down.
Indeed. It does seem a little excessively slow, even for media...
Oh well, it was only supposed to demonstrate my Huffman decoder. (I
think I should have picked a scene file that actually *needed*
compressing, really... But I was going for the whole mirror-sphere
thing. LOL.)
>>I actually tried to write a version that uses arithmatic coding. In
>>fact, it works. Expect... Sometimes - just sometimes - the decoder
>>utterly looses synchronisation with the encoder, and I can't figure out
>>why. :'(
>
> you wrote an arithmetic coder as a pov-ray script?
Uh, yes.
> Ow. That musta hurt. I have one in c and that was
> a PITA to get working.
In C, *everything* hurts!
No, my arithmatic decoder works lovely... except... it randomly goes
wrong sometimes, and I don't know why. I _think_ there's something wrong
with the underflow handling either in the decompressor, or the extermal
program I use for encoding...
Andrew.
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