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Andrew the Orchid wrote:
>
> Wow... that's brilliant!
>
> Not sure about the steam, but the liquid is definitely very interesting.
> And I'm liking the texture of the surface the glass is sitting on too.
> In fact, the glass itself is nice. The shaddow should probably be more
> blurry to fit in with the whole look, but other than that... yeah!
>
> Andrew.
Thanks! :)
Well, the liquid and the glass are pretty simple:
#declare Liquid=material{
texture{
pigment{rgbf<1,.2,.2,1>}
finish{
diffuse .8 specular .8 roughness .001 reflection{0, .5 fresnel}
}
}
interior{ior 1.33 dispersion 1.008 dispersion_samples 7}
}
#declare Glass=material{
texture{
pigment{rgbf<.7,1,.9,1>}
finish{
ambient 0
diffuse .3 brilliance 2
specular .8 roughness .001
reflection{0, .5 fresnel}
conserve_energy
}
}
interior{ior 1.5 dispersion 1.01 dispersion_samples 7}
}
The surface the glass is resting on, however, was meant to look like a
round wooden table, but I ended up letting it be.
Regarding the shadow, I suppose next time I'll try with an area light.
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