POV-Ray : Newsgroups : povray.binaries.images : Rounding out sharp CSG edges (94kb total, 3 jpegs) : Rounding out sharp CSG edges (94kb total, 3 jpegs) Server Time
10 Aug 2024 03:18:33 EDT (-0400)
  Rounding out sharp CSG edges (94kb total, 3 jpegs)  
From: Samuel Benge
Date: 23 Oct 2004 19:28:31
Message: <417AE8E0.4050504@hotmail.com>
Here's something I began developing recently. It takes any old CSG 
object and attempts to round its edges. It's based on the object pigment 
pattern and works by exploiting the 'accuracy' of a surface normal.

It doesn't work too well if objects have preexisting round edges (eg. 
spheres, cylinders), and doesn't leave the surface normals of the object 
pointing in the original directions... which means it won't give you 
100% accurate reflections and shading.

It looks nice enough, and is a good way to round the edges of complex 
CSG without coding all kinds of cylinders and spheres into your object 
definition.

This code will produce all three states as shown in the attached images:

#declare round_edges=on;
#declare edge_amount=1;
#declare edge_samples=20;

#declare obj=
union{
  #local frame=
   difference{
    #local r=0.2;
    box{-1,1}
    box{-1+(x+y-z)*r,1-(x+y-z)*r}
    box{-1+(x-y+z)*r,1-(x-y+z)*r}
    box{-1+(-x+y+z)*r,1-(-x+y+z)*r}
   }
  object{frame rotate y*45}
  object{frame rotate x*45}
  object{frame rotate z*45}
}

object{obj
  pigment{rgb<.2 .5 1>}
  finish{
   brilliance 2 diffuse .4
   specular 1 roughness .1
  }
  #if(round_edges=on)
  normal{
   average
   normal_map{
    #local V=0;
    #while(V<=1)
     [1
      object{obj } 1-V*1
      accuracy (.01+V/10)*edge_amount
      translate<
       rand(R)-rand(R),
       rand(R)-rand(R),
       rand(R)-rand(R)
      >*.00001
     ]
     #local V=V+1/edge_samples;
    #end
    // uncomment to add bumpy surface normal
    //[5 granite -1 accuracy .001
    //poly_wave 2 scale .3]
   }
  }
  #end
  // uncomment to add corresponding pigment
  //pigment{granite poly_wave 2 scale .3
  //color_map{[0 rgb 1][1 rgb .5]}}
}

Is this helpful to anyone? Questions and comments, appreciated as always!

-Sam


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Attachments:
Download 're1.jpg' (28 KB) Download 're2.jpg' (28 KB) Download 're3.jpg' (38 KB)

Preview of image 're1.jpg'
re1.jpg

Preview of image 're2.jpg'
re2.jpg

Preview of image 're3.jpg'
re3.jpg


 

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