|
|
Soace Munky wrote:
> isosurface
> {
> function
> {f_sphere(x, y, z, 1.2)-f_noise3d(x, y, z)}
> }
> all i get is a box! whats going on!?!?!!!1adslkfj
> I can't figure this out, what am I missing? help!
so sorry for the stupid question...i missed the part where default is
defined. i picked this up only a few days ago, imfairly new to this.
i figured it out...
im screwing around with media, trying to put bubbles of fog in muddy
water, and i needed a shape for a more-or-less bubble of air.
Post a reply to this message
|
|