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>
> I find that the mirrors look too much like openings for my taste, and
> would suggest that they'd be better if they didn't go all the way down
> to the ground.
I see, it appears doors instead mirrors, I'll fix.
>
> I'd also suggest adding at least one more doorway, so that it's not
> impossible to find a route that takes the man in the maze to rooms on
> the left side of the image.
>
Well, the distribution of walls, windows and doors is based on a random
function, based on the row and column where the object is placed, I only can
modify the parameters to generate another maze or keep faith in the boy to
find a way to exit.
(do I said there's an exit?)
B. Gimeno
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