POV-Ray : Newsgroups : povray.newusers : Irregular cone scaling to bridge to curved edges? : Re: Irregular cone scaling to bridge to curved edges? Server Time
2 Nov 2024 03:15:37 EDT (-0400)
  Re: Irregular cone scaling to bridge to curved edges?  
From: Ross
Date: 7 Oct 2004 15:39:25
Message: <41659b6d$1@news.povray.org>
"Dave!" <orr### [at] no_spam_pleaseexcitecom> wrote in message
news:web.416580aeb7d57f05f0000e6e0@news.povray.org...

> Hi Ross!
>    Thanks for the input, but I think I wasn't clear in my request (it
> appears that I deleted the introductory text before the code, go figure).
>
> What I actually want to do is something like this:
>
> cone {
> <0,0,0>, 1 scale <1,1,1.5>
> <0,1,0>, 1 scale <1,1,2.5>
> }
>
> I know that this isn't proper syntax, but I hope it illustrates what I'm
> after.  The endcaps each have a different radius, but the scaling for the
> two endcaps is different.  Can this be done?
>
> Thanks again.
>
> Dave!
>
>

ah, i think i understand.

not with cone anyway since the radius isn't a vector value, just a float
value. i'll let someone else step in here and quietly back away from what
will probably be an Isosurface solution ;)

good luck!
-r


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