|
|
"Allen" <bri### [at] yahoocom> wrote in message
news:415709b8@news.povray.org...
> I finally got OE working with the newsgroups so this should now be the
right
> place to post to.
>
> POVColor 1.3 has been released at povcolor.sourceforge.net. Some new
> features are as follows:
>
> Loading and saving maps in POV syntax..
> Loading and saving imports in POV syntax.
>
> The program works, but there are still a few problems.
>
> The load/import routine uses a rather pathetic parser I wrote. It looks
for
> items in the format:
>
> #declare <name> = <color_map | colour_map> {
> entries
> }
>
> The entries can be either single or dual entries, but the color must be in
> vector format, <1, 0, 0> for example. They must also be rgb or rgbt. Two
> entries with the same position may cause problems as well because of the
way
> the gradient routines work. The gradient routines expect each item to
have
> it's own position. A possible future workaround would be to offset
> identical items by a small amount.
>
>
cool, i'll try it out again. I always find myself using the same or similar
colors when I don't have a color choser around. sometimes even switching my
typing habits, like switching from decimals in vectors to fractions in
vectors (<0.xxx, 0.xxx, 0.xxx> versus <xxx/256, xxx/256, xxx/256>) gets me
out of habits and into different colors.
Post a reply to this message
|
|