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"frozen" <fro### [at] thefrozenno-ipcom> wrote in message
news:web.414dcefe90d95b228d45c69f0@news.povray.org...
>
> I rendered a bigger picture with radiosity and AA. It took 1d14h34m22s!!
> The
> grass is still unchanged. The shadow is brighter now and I think, it looks
> much better. I'm looking forward to your comments!
>
I like it better. Even so, I think the radiosity count could be higher, and
error_bound could go lower. But that's one of those times when you have to
begin to be realistic. I've played around with scenes involving grass with
a high radiosity count, and you quickly realize that it will never render in
your life-time. ;-)
I can't tell for sure, but did you put "ambient_light off" in your
global_settings block? Some of those stones in the shadowed area seem a
little bright. Also (I think I've made this mistake before), make sure that
your global_settings block is before your #include's, or they will still end
up with ambient light values, which you generally don't want in a radiosity
scene.
It's looking good though! Personally, I love outdoor scenes: grass, stones,
sky... :-D
--
Jeremy
www.beantoad.com
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