POV-Ray : Newsgroups : povray.newusers : Problems declaring objects : Re: Problems declaring objects Server Time
2 Nov 2024 03:14:31 EDT (-0400)
  Re: Problems declaring objects  
From: Oleguer Vilella
Date: 15 Sep 2004 05:53:12
Message: <41481108$1@news.povray.org>
If I do this:
===================================
object { Reloj rotate y*115 translate <0, 0, 0> scale 0.5 }
object { Puntos }
object { Agulles }
object { Cilindre }
==================================
I thinks that is your idea, I can not see the other object on the correct
place. If I do this:
====================================
object { Reloj rotate y*115 scale 0.5 }
object { Puntos scale 0.5 }
object { Agulles scale 0.5 }
object { Cilindre scale 0.5 }
=====================================
Some of the objects appear also moved.
I'm thinking....

Thanks,
Oleguer


mensaje news:41480a78$1@news.povray.org...
> Instead of placing everything in a union{} at the end and naming it
> Todo_Reloj, why not place the different objects by themselves and only
scale
> what needs to be scaled? Something similiar to this:
>
> object { Reloj rotate y*115 translate <0, 0, 0> no_shadow scale 0.5}
> object { Puntos  no_shadow}
> object { Agulles  no_shadow}
> object { Cilindre  no_shadow}
>
> That way, only Reloj will be scaled and the rest left untouched.
> Or, leave the #declare Todo_Reloj = union{---} around all the objects, but
> just scale the one needing to be scaled.
>
> Regards,
> Tim
>
> -- 
> "Tim Nikias v2.0"
> Homepage: <http://www.nolights.de>
>
>


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