POV-Ray : Newsgroups : povray.binaries.images : glass ball : Re: glass ball Server Time
10 Aug 2024 07:22:31 EDT (-0400)
  Re: glass ball  
From: nathen watsn
Date: 13 Sep 2004 23:54:49
Message: <41466b89@news.povray.org>
//  I use this texture:

#macro kldtks1(swrl, krnk, skl)
    pigment {


     function{1.0- min(1, abs(y*1)) }

      pigment_map {
        [0 granite color_map{[0.4 rgbt 1][1 rgb 1.25 ]} scale 1
warp{turbulence .1 lambda swrl omega krnk} ]

        [0.5 rgbt 1 ]
      }
      scale <1.5,1,1.5>
      scale skl
      poly_wave 3
    }

ish{ 
      ambient 1 diffuse 0
     
    }
#end

//  and apply to 2 sphere:

sphere {
  0.0, 200 
  hollow
  texture{kldtks1(2.7, .75, 100)}   
  scale <1,.51,1>
}

sphere {
  0.0, 100 
  hollow
  texture{kldtks1(2.7, .4, 100) finish{ambient 1 diffuse 0} rotate y*35 rotate x*11}
     
  scale <1,.4,1>
  scale 50
  no_shadow
}



<pov### [at] almostbestwebnet> wrote in message
news:o98ak05hr51ujc2rqehrfji9f4g9khd4u8@4ax.com...
> On Sun, 12 Sep 2004 19:47:46 -0700, "nathen watsn" <nxw### [at] volcanonet>
> wrote:
> 
> >This week I practice with interior.
> >
> >
> >
> 
> Ooooo!  Pretty!  The blueness of the glass
> suggest water.  How did you make those
> nifty clouds?
>


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