POV-Ray : Newsgroups : povray.binaries.images : Asteroid City 2 : Re: Asteroid City 2 Server Time
10 Aug 2024 09:19:12 EDT (-0400)
  Re: Asteroid City 2  
From: Xplo Eristotle
Date: 10 Sep 2004 15:25:59
Message: <4141ffc7@news.povray.org>
Marc Jacquier wrote:

> On this point, I think using radiosity means you have to put ambient 0 on
> every texture you don't want to be emitting light.

Not explicitly; assuming those textures don't already have individual 
ambient settings, setting ambient 0 in #default will do the trick. 
Textures that ARE supposed to glow can still have nonzero ambient.


On this note.. Bryan, if you replace the ambient with radiosity, low 
quality settings will work fine (count 5 - 30, recursion 1, error_bound 
1 - .5). You can always increase them later if you want to pick out 
small details.

-Xplo


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