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Greg;
I made one mesh of 48 times 48 boxes, using a macro to
build the boxes out of triangles. This mesh is then repeated
in a 15x15 grid. Each copy is randomly rotated to reduce
the appearance of tiling.
Umm, so that would be 48 x 48 x 15 x 15 boxes.
This is the same way that Gilles makes grass, BTW.
I till post code on povray.text.scene-files, subject
"cells_02.pov".
Pete
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