POV-Ray : Newsgroups : povray.news-submissions : PoseRay 3.8 Released : Re: PoseRay 3.8 Released - UPDATE Server Time
2 Jun 2024 03:35:04 EDT (-0400)
  Re: PoseRay 3.8 Released - UPDATE  
From: FlyerX
Date: 9 Sep 2004 02:51:38
Message: <413ffd7a@news.povray.org>
Hello,

Site: http://user.txcyber.com/~sgalls/

Thanks to some people I fixed some bugs as follows:

* Fixed a bug that was making PoseRay, under some circumstances, consume 
90%+ CPU time and not respond when started. The OpenGL extension checker 
was crashing with some drivers and was going into an infinite loop.
* Fixed a problem where 4-sided polygons were not being triangulated 
right under some circumstances leaving holes in the mesh.
* Fixed Show/Hide maps not working if the preview was re-enabled.
* Bump maps were not being rendered in POV-Ray if there was a color map 
on the material also.
* Fixed cartoon rendering problems with materials using maps.


FlyerX

Site: http://user.txcyber.com/~sgalls/



FlyerX wrote:
> Hello,
> 
> 
> I upgraded PoseRay to v3.8.0. This is a large update with many new
> features and bug fixes.
> 
> Site: http://user.txcyber.com/~sgalls/
> 
> For those that do not know PoseRay is a utility with the following main
> features:
> 
> * Converts Wavefront (OBJ & MTL), 3D studio (3DS), LightWave (LWO),
>   AutoCAD (DXF), Moray (UDO) and raw triangle (RAW) 3D models into
>   POV-Ray scenes, Moray UDO files or Wavefront models (OBJ & MTL).
> * 3D Preview of the model with support for materials and setup of lights
>   and camera
> * Simulation of HDRI lighting from high dynamic range images
> * Smooth and flat subdivision
> * Material property editor
> * General geometry transformations
> * Simulation of cartoon rendering
> * Support for Poser scenes including geometry, materials, lights and
>   camera
> * Support for DAZ Studio scenes including geometry and materials.
> 
> 
> Enjoy,
> 
> FlyerX


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