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Absolutely stunning! As I said you've got a talent for handling numbers,
though a headache is no surprise... :-)
The thing I've recently learned about rounded edges is, on a model this
complex, they will only be visible at high resolution or close-up shots.
Also, they may be almost invisible once you've added textures. That is,
assuming those textures are hand-made to somehow pronounce the edges, as
seems to be the usual case in proffessional work.
I must confess that I have changed my own strategy for modelling since I
found the freeware polygon-modeller Wings3D. I used to hate modellers for
their clumsy interfaces but this application is very intuitive and changed
my mind. So I model most objects there and take them into POV-Ray.
Regards,
Hugo
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