|
|
SeeSchloss wrote:
>
>> SeeSchloss wrote:
>>
>>
>>> Heh, apart from the checker (which I used at the beginning to check if
>>> the world evolved like it should), it's a bit empty don't you think ?
>>> On the other hand, I don't think trees and rocks would fit well next
>>> to a
>>> cellular automaton ;)
>>
>>
>>
>> Sure ;)
>> But the checker makes a good floor, I think, because your cells are
>> blocks
>> that are not seperated. The checker remind that the world is divided in
>> cells. But I can't find of the floor cells have the same size than the
>> "living" cells.
>
>
> Well actually they do have the same size (see the attached picture, with
> only one level) but I admit it isn't visible anymore after a few levels.
> Do you think leaving a small space between the cells would be better ?
> I'll try it :)
>
>> It's a bit bare, but is very appealing, it looks as futuristic
>> architecture.
>> Maybe I'll steal your idea one day ;)
>
>
> Oh, well if you're interested, I can post the source on
> p.text.scene-files ?
Hmm... seeing the attached picture would be easier if there _was_ an
attached picture, don't you think ? :D
Post a reply to this message
Attachments:
Download 'exemple-echiquier.jpg' (25 KB)
Preview of image 'exemple-echiquier.jpg'
|
|