POV-Ray : Newsgroups : povray.newusers : New User, question about mesh duplication. : Re: New User, question about mesh duplication. Server Time
2 Nov 2024 05:21:16 EDT (-0400)
  Re: New User, question about mesh duplication.  
From: Tom Melly
Date: 2 Sep 2004 08:07:01
Message: <41370ce5$1@news.povray.org>
"Slime" <fak### [at] emailaddress> wrote in message news:41366329$1@news.povray.org...

> more than once. There may be other similar optimizations.

<snip>

Adding to this, I would hazard a guess that the memory requirements for
pov-primitives are pretty insignificant (i.e. making a new one doesn't generally
use more memory than using a pointer).

There would probably be some mileage to be gained if complex csg objects were
handled like meshes, and a pointer to the whole csg object could be supplied,
but meshes are the obvious candidate for this treatment.


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