POV-Ray : Newsgroups : povray.programming : rand2d() define : rand2d() define Server Time
27 Jul 2024 20:24:51 EDT (-0400)
  rand2d() define  
From: Adam
Date: 28 Aug 2004 06:20:50
Message: <41305c82$1@news.povray.org>
Hi everyone,
	I'm trying to understand how the following define works (render.cpp):
#define rand2d(a, b) 
jitttab[(int)(hashTable[(int)(hashTable[(int)((a)&0xfff)]^(b))&0xfff])&0xff]

I got that jitttab is an array of 256 random float ranging from -0.5 to 0.5.

hashtable is an array of 8192 unsigned short, where the first 4096 
numbers are the the growing 0..4095 scattered randomly, and the last 
4096 are just the same:

   for (i = 0; i < 4096; i++)
   {
     hashTable[i] = i;
   }

   for (i = 4095; i >= 0; i--)
   {
     j = POV_RAND() % 4096;
     temp = hashTable[i];
     hashTable[i] = hashTable[j];
     hashTable[j] = temp;
   }

   for (i = 0; i < 4096; i++)
   {
     hashTable[4096 + i] = hashTable[i];
   }

My question is: what are the and and xor mask for?

Thanxs

Adam


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