POV-Ray : Newsgroups : povray.binaries.images : Inverse 3D Trouchet tiling made with PoV SDL : Re: Inverse 3D Trouchet tiling made with PoV SDL Server Time
10 Aug 2024 11:18:38 EDT (-0400)
  Re: Inverse 3D Trouchet tiling made with PoV SDL  
From: Andrew C on Mozilla
Date: 27 Aug 2004 16:01:43
Message: <412f9327$1@news.povray.org>
> Ok, so I found a surface subdivision patch made by Xiaobin Wu and Jianhua
> Fan
> (http://www.cise.ufl.edu/~xwu/Pov-Sub/) and whoaa! Three lines of code added
> and it turns out pretty nice!

The edges are still spikey - but hey, I bet it renders /slightly/ faster 
than an isosurface...

Wonder if you could do it with a sphere_sweep?

Dam fine image either way... I wish I knew how to do cool stuff...

Andrew @ home.


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