POV-Ray : Newsgroups : povray.binaries.images : Baking UV textures with POV-Ray : Re: Baking UV textures with POV-Ray Server Time
10 Aug 2024 11:25:56 EDT (-0400)
  Re: Baking UV textures with POV-Ray  
From: Gilles Tran
Date: 21 Aug 2004 05:34:07
Message: <4127170f$1@news.povray.org>

news:4126b020@news.povray.org...
> This would be better implemented as a patch, especially because of how
> incredibly slow it is (there may be room for some optimization). But in a
> pinch it can do the trick.

The concept looks great! Note that it requires not only pre-existing UVs but
also a completely unwrapped UV-map. It sure would be nice if someone would
turn it into a patch, both for speed and to avoid the creation of
potentially huge arrays in SDL.

G.


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