POV-Ray : Newsgroups : povray.binaries.images : Worn wood block (119kb jpeg) : Re: Worn wood block (119kb jpeg) Server Time
10 Aug 2024 11:27:11 EDT (-0400)
  Re: Worn wood block (119kb jpeg)  
From: Slime
Date: 21 Aug 2004 02:59:57
Message: <4126f2ed@news.povray.org>
> It's a wooden block made from six intersecting height_fields. The
> texture  uses a proximity pattern derived from an averaged, randomly
> translated object pigment of the same wood block. The proximity pattern
> is like a blurred version of the object in 3d space; it can be used to
> make physical edges appear chipped and scuffed through texture_mapping.


That's really awesome. I'm not sure I understand the proximity pattern bit.
Did you take an object pattern and then distort it with noise, and then use
a texture map based on that?

 - Slime
 [ http://www.slimeland.com/ ]


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