POV-Ray : Newsgroups : povray.binaries.images : Capriccio 16B : Re: Capriccio 16B Server Time
13 Aug 2024 07:18:51 EDT (-0400)
  Re: Capriccio 16B  
From: ABX
Date: 27 May 2003 02:45:48
Message: <4126dvguirml7mn1a1deoddoorlnt9cmob@4ax.com>
On Mon, 26 May 2003 23:24:08 -0700, Gena Obukhov <obu### [at] mailcom> wrote:
> Thanks a lot! That's exactly what I need.

Good. So I finally contributed Capriccio. I'm happy about that :-)

> Does POV-Ray take memory only
> for one map in this case ?:

AFAIK yes, but if you unsure you can verify it with "Memory used" section in
povray messages.

> #local DomeMap = pigment{
>  image_map{jpeg "cathedral/dome1.jpg" once}
>  scale<1/4, 1/2, 1/4>
>  translate y*0.5
>  warp{spherical}
> };

BTW: After looking into your code I know more what you do - do you know instead
using layared texture you can use repeating warp? This should be fastest
solution.

ABX


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