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On Mon, 26 May 2003 23:24:08 -0700, Gena Obukhov <obu### [at] mail com> wrote:
> Thanks a lot! That's exactly what I need.
Good. So I finally contributed Capriccio. I'm happy about that :-)
> Does POV-Ray take memory only
> for one map in this case ?:
AFAIK yes, but if you unsure you can verify it with "Memory used" section in
povray messages.
> #local DomeMap = pigment{
> image_map{jpeg "cathedral/dome1.jpg" once}
> scale<1/4, 1/2, 1/4>
> translate y*0.5
> warp{spherical}
> };
BTW: After looking into your code I know more what you do - do you know instead
using layared texture you can use repeating warp? This should be fastest
solution.
ABX
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