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Jaime Vives Piqueres wrote:
> D-fence wrote:
>> As I see that you take the time to answer to many people here, I was
>> wondering if you could take some time to teach your knowledge ?
>
> Of course!
>
>> like to know how you work :
>> - do you use the GNU/Linux version of POV with a bunch of scripts
>> or the
>> Windows version ?
>
> I use the Linux version, usually just from an xterm. The only script
> I use is to shorten the name, so I can type "pov scene". I use
> WindowMaker as graphic window manager, ROX filer as file manager and
> gvim as text editor. My usual work flow is to open a ROX window with the
> scene folder, double click on the scene, type into gvim, then use
> alt-tab to change to xterm where I type the command line or use the
> upper arrow to recover last call. For me it's a very simple but fast
> work cycle.
>
>> - do you create each object of a scene separately ?
>
> Hmmm... not as often as I must... I mostly use partial rendering to
> model the object "in place", but I can hardly recommend it over the
> separate scene, which is a much more serious approach.
>
>> - do you make a lot of render or do you work "blinded" ?
>
> Can I say "both"? :) Although I get what I expected most of the
> times, I still need to do a lot of test renders.
>
> Thanks for compliments, Christophe.
>
> --
> Jaime
Thanks for the answers Jaime.
I'm goin to try the ROX filer and Gvim.
I used to use vim and console only and sometimes QT-PovEditor.
It's seems that the way you work is not as sharp as I thought but
apparently, you have a better control on the result than me (and probably
most of us).
I always need to render a lot of time to get a result not too far from what
I wanted.
Christophe
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