> i have some trouble with 'bezier' curves. same set of points used in 'prism'
> and in 'sphere_sweep' give not the same curve.
POV got different version of the same spline types internally. You will
notice that quadratic splines won't behave the same way in lathes and in
function splines ( spline {} ). Don't know if that's the problem with
your case but it could be.
HTH,
Florian
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