John VanSickle wrote:
> My modelers have an internal skeleton (if the
> user builds it), and the length and angle of
> the parts of the skeleton can be adjusted by
> the scene code that calls the model's INC file.
> http://www.geocities.com/evilsnack/lionsnake.htm
This sounds interesting. I'll have a look at it.
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com **updated Apr 27**
POV-Ray Ring: http://webring.povray.co.uk
Post a reply to this message
|