POV-Ray : Newsgroups : povray.binaries.images : Parfum Flacon WIP : Re: Parfum Flacon WIP Server Time
11 Aug 2024 03:27:49 EDT (-0400)
  Re: Parfum Flacon WIP  
From: Hugo Asm
Date: 2 Jul 2004 06:20:32
Message: <40e536f0$1@news.povray.org>
> What tools You used to smooth it?

Wings3d.

> There was some nice SDL(afair) algorithm for smoothing boxes

That's right but I haven't tried. The SDL solution are bound to be a lot
slower, and I don't think it saves any memory; only diskspace, but that
doesn't matter... There is also a patched version of POV-Ray with internal
smoothing (subdividing) that has just been released. It's called Pov-Sub. It
would be cool if this worked during rendering instead of during parsing (so
far it doesn't) and perhaps it could feature surface-displacement during
rendering. That would be cool, assuming it's not a slow-runner. So far,
Pov-Sub lacks the MegaPOV features so I have little use for it.

Regards,
Hugo


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