The LOTW projects remind me of a project I once participated in many, many
years ago. It was called the Magrathea project. The project was done on the
Acorn RISCOS platform and I lost the code long ago. It used fractals to
generate a kind of height field. The field was drawn using small triangles and
depending on the height the color was adjusted. In those days only 256 colours
were available and the results looked nowhere near as fancy as the LOTW project
but it was a fun project.
I think the landscapes look terrific and I would bet that when printed on
glossy photograpic paper (10x13cm) you could fool a lot of people into
believing that they are actual photographs of real landscapes. What were the
rendertimes for these pics and what hardware did you use?
--
Maurice
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