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Samuel Benge wrote:
> Hello everyone. Today I made a scene file which
> takes an image and applies a 'bloom' effect to
> the bright parts.
Did you do this by rendering a grayscale map with something like [.5 rgb
0][.5 rgb 1] blurring the map, and then combining the blur, the original
map, and the original image? (hope that made sense)
...or, is this a one-step process? For the record, I don't see anything
procedural/repeatable as unacceptable post-processing.
-Shay
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