fomhorian wrote:
>
> Oh yes indeed! (see 'beta-test'- and 'binaries'-forum for POVRay 3.6..;)
>
Ah! I remember your post ... but I thought it had to do with some
problem with a sqrt function call in one of the reflection parameters.
Come to think of it, after I looked over your scene file I noticed you
had the same troublesome combination: Media & Radiosity with certain
lighting situations.
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