POV-Ray : Newsgroups : povray.newusers : hemisphere : Re: hemisphere Server Time
2 Nov 2024 09:19:40 EDT (-0400)
  Re: hemisphere  
From: Shalom Naumann
Date: 17 Jun 2004 19:12:33
Message: <40d22561$1@news.povray.org>
gonzo wrote:
> "Hughes, B." <omn### [at] charternet> wrote:
> 
>>Perhaps imprecise, being so short-lived, but I believe it is showing the
>>introduction of the box is actually causing a loss of optimization or
>>something. I don't know the truth behind the numbers; it just looks like the
>>plane has an advantage, at least in this case.
> 
> 
> This may go right to something I have wondered for a while.  When using a
> plane in CSG, how is the bounding box determined?  Per the docs regarding
> manual bounding, the automatic bounding uses the size of the objects used
> in the CSG, but I'm thinking here that infinite is not used...
> 
> RG
> 

I'm not sure if this is it, but I'd image that in a difference it only 
needs to take the bounding box of the first object and that in an 
intersection it only needs the bounding box of the smallest object.

Shalom Naumann


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