POV-Ray : Newsgroups : povray.general : Visible bounding boxes : Re: Visible bounding boxes Server Time
2 Nov 2024 03:15:03 EDT (-0400)
  Re: Visible bounding boxes  
From: Florian Brucker
Date: 13 Jun 2004 11:16:15
Message: <40cc6fbf$1@news.povray.org>
> I am having some trouble with cylinder and sphere bounding boxes
> becoming visible when viewed through a semi-transparent box. The
> problem appears when I have two copies of some of the shapes that
> are closely overlapped but not coincident.  Increasing 
> max_trace_level did not help.
Didn't look at your code, but if you got intersecting (semi-) 
transparent objects, try to merge them using

merge {
	object { MyObject1 }
	object { MyObject2 }
}

this removes all inner surfaces. Be aware that it can increase render 
time, though.

HTH,
Florian


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