POV-Ray : Newsgroups : povray.general : Is anybody interested in beta testing JPatch (a 3d modeler)? : Re: Is anybody interested in beta testing JPatch (a 3d modeler)? Server Time
2 Nov 2024 03:13:37 EDT (-0400)
  Re: Is anybody interested in beta testing JPatch (a 3d modeler)?  
From: Sascha Ledinsky
Date: 9 Jun 2004 04:50:27
Message: <40c6cf53$1@news.povray.org>
> One thing I'd like to do is to import a large handful of points in ASCII or
> really in povray 3.5 SDL.  Then model away, having these points sitting out
> there in space.  It would actually be the skeleton joints for my "blob
> characters", only I'd instead be modelling with patches.

Until now I focused on modeling. Animation (and thus a skeleton) is next 
on my list.

Parsing POV-code is a bit tricky, but JPatch's file-format is XML based 
now, and so the skeleton (once implemented) will be saved/loaded as XML 
code too - so you could write a little e.g. perl script which parses 
your pov blob-character and exports it in JPatchs's XML format...

Right now you could render orthographic views for front, side and top 
views of your skeleton in POV-Ray and use the images as background 
(rotoscopes) in JPatch...

-sascha


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