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"Ricky Reusser" <no_### [at] nowhere com> wrote in message
news:40b8fbcd@news.povray.org...
>
> Here's my attempt at the 'Visual Simulation of Smoke' paper (google it!).
I
> have just about everything in place - vorticity confinement, a conjugate
> gradient solver, the semi-lagrangian scheme with cubic interpolation, but
> the obvious next step is to add a third dimension.
I take it that this is using semitransparency then? Your animations haven't
shown it against a background so I kept thinking of it as pigments going
from white (or gray) to black. Oh wait, that origin dot would be obscured by
darker parts if that were true.
It's a fascinating thing to see rendered from POV, even if not made from
within it entirely. People are going to want to see this interact with
objects, I know I sure do, like Tim was saying. Maybe could be used for
aerodynamics simulations, etc.!
Bob H.
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