POV-Ray : Newsgroups : povray.binaries.animations : Theoretical limitations on texturing a blob character : Theoretical limitations on texturing a blob character Server Time
18 Jul 2024 16:13:53 EDT (-0400)
  Theoretical limitations on texturing a blob character  
From: Greg M  Johnson
Date: 5 Jun 2004 17:33:37
Message: <40c23c31@news.povray.org>
Someone once said (IIRC) that povray blobs were not a good basis for a
character because of the extreme limitations in texturing. The attached anim
may represent the limitation of blobs, or surely at least my coding ability
to texture them.  Horizontal stripes are fairly cool, but with vertical
stripes the elbow regions become "plaid."  Would this prove to be a limiting
distraction?


Post a reply to this message


Attachments:
Download 'alldance08al01.mpg' (352 KB)

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.