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Thierry Boudet <oul### [at] chez com> wrote:
> > Well, POV-Ray is compiled with a C++ compiler currently. May as well use
> > the C++ way.
> >
> Ah OK, sorry. I'm not a C++ expert, I'm to old for this modern
> technology :)
There's a reason for the new syntax. It has to do with abstract types
(classes and template parameters). However, I don't think anyone is
interested in another C++ lecture of mine... :P
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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