POV-Ray : Newsgroups : povray.programming : POV-Ray 3.5 for AmigaOS : Re: POV-Ray 3.5 for AmigaOS Server Time
3 Jul 2024 05:42:13 EDT (-0400)
  Re: POV-Ray 3.5 for AmigaOS  
From: Warp
Date: 3 Jun 2004 19:43:17
Message: <40bfb795@news.povray.org>
Dan P <dan### [at] yahoocom> wrote:
> There's a lot I didn't know about. So, kiss my ass.

  When you don't know, the first thing to do is to ask, not to go and
"fix" someone else's code and make a post with a tone of voice which
sounds like you know better than the original code and that the current
code sucks.

  So, it should be: "Hey, there's some odd code which I don't understand
and which looks wrong to me. Is it wrong?" "No." "Ah, ok, never mind."

  Not: "Hey, there's some odd code which looks wrong to me so I went
and fixed it, even though I don't really understand what's going on."

  If you don't understand how a code works and why it is done as it is
done, ask.

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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