POV-Ray : Newsgroups : povray.newusers : 64-bit Pov-Ray rendering : Re: 64-bit Pov-Ray rendering Server Time
2 Nov 2024 09:20:43 EDT (-0400)
  Re: 64-bit Pov-Ray rendering  
From: Lutz-Peter Hooge
Date: 31 May 2004 22:50:41
Message: <40bbef01$1@news.povray.org>
Thorsten Froehlich <tho### [at] trfde> wrote:

> Some POV-Ray features use pseudo-random numbers.  The sequence of these
> numbers depends on the order of certain tracing calls.  If there is a small

IMO this would result mainly in differences at sharp edges etc.
The main differences in the shown images are of a different type,
it is most visible in the bright caustics in the middle ofthe image

http://www.linuxhardware.org/images/articles/opteron-121703/bench-x86-64-full.jpg
http://www.linuxhardware.org/images/articles/opteron-121703/bench-i386-full.jpg

Lutz-Peter


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