POV-Ray : Newsgroups : povray.general : Lotsa Photons (Literally!) : Re: Lotsa Photons (Literally!) Server Time
2 Nov 2024 05:17:54 EDT (-0400)
  Re: Lotsa Photons (Literally!)  
From: Warp
Date: 24 May 2004 09:08:35
Message: <40b1f3d3@news.povray.org>
Christopher James Huff <cja### [at] earthlinknet> wrote:
> But note in this case that it is an intermittent problem...not a problem 
> with the scene, but a bug somewhere.

  What do you mean?

  Certainly the photon code could be *improved* (eg. by adding a code
which refuses to take an infinite object as a target), but I don't
understand how it is buggy or system-dependant.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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