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Christoph Hormann nous apporta ses lumieres ainsi en ce 2004/05/14
04:07... :
> Sally wrote:
>
>> I dont need to change the clock variable in the .pov file, its changing
>> normally as I want it, but I want the texture to depend on it. I could
>> have a huge "switch" like statement with each filename, but then it
>> doesn't adapt to each file automatically.
>
>
> What does this have to do with changing the *output* file name from
> within the scene?
If you do an animation, then POV Ray will sequantialy change the image
file's name by apending a number to the name.
>
>> And I'd prefer not to use batch files but its so far the only solution I
>> have seen (and ty for that solution by the way).
>
>
> As said you can use the internal animation loop but you would need to
> handle the list of image files you want to read somehow (either via
> #read function or as an array of strings)
>
> Christoph
>
Or construct the name by concatenation using the clock value.
Alain
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