POV-Ray : Newsgroups : povray.general : Object rotation to surface normal : Re: Object rotation to surface normal Server Time
2 Nov 2024 05:18:04 EDT (-0400)
  Re: Object rotation to surface normal  
From: Warp
Date: 11 May 2004 09:09:19
Message: <40a0d07f@news.povray.org>
Use Reorient_Trans() from transforms.inc.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.