POV-Ray : Newsgroups : povray.binaries.animations : 3D slices of a rotated hypercube [II] (~500KB) : Re: 3D slices of a rotated hypercube [II] (~500KB) Server Time
18 Jul 2024 16:17:10 EDT (-0400)
  Re: 3D slices of a rotated hypercube [II] (~500KB)  
From: Andrew C on Mozilla
Date: 9 May 2004 03:52:19
Message: <409de333$1@news.povray.org>
>>Well, I thought maybe it would be clearer if it rotates (in 3D).
> 
> 
> So it rotates in the x-y-plane (I guess a rotation can't by defined 
> by an axis in 4D).

Yup. In 3D, a normal vector defines a plane - but in 4D it defines a 3D 
volume. So yes, you have to define it by plane rather than axis.

> I wonder what it would look like it it did 
> rotate in the x-w-plane...

Just for you... see my next post. (I wasn't gonna post this one cos it's 
not as interesting to look at, but since you asked nicely...)

Andrew @ home.


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